Flash Lite company on investmentBusiness, Flash Lite, Games, Mobile, News

by Kuneri on 30/06/2006 with Comments Off on Flash Lite company on investment comments

A French Flash Lite game company Mobitween, completed first round of private financing. Isn’t it great that some see FlashLite as an invest-worth business? I added private investors for Oulu to my wishlist already, they seem faster to realize and invest on good business. via biskero, moconews

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J2ME developers approach to Flash LiteFlash, Flash Lite, Mobile, Reviews

by Kuneri on 21/06/2006 with Comments Off on J2ME developers approach to Flash Lite comments

TomSoft reflects a very realistic and objective J2ME developers’ perspective to FlashLite development. Point of view is naturally highly ‘technical’, and will be shared by many software engineers/developers, who would try to put their hands on that environment for the first bit of taste. I can understand him very well, sharing his technical perspective and …

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Flash Lite to drive mobile games market in 5 years?Business, Discussions, Flash Lite, Games, Marketing, Mobile, News, product, research

by Kuneri on with 1 comments

Exciting white paper (PDF) prepared by Juniper Research on global mobile games market for next 5 years. The market is expected to generate $17.6 billion revenue by 2011, with casual games acting as a market driver. The casual games sector is going to be the market driver, even though it may not be at the …

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Mobile terminologyDiscussions, Mobile, user experience

by Kuneri on with Comments Off on Mobile terminology comments

I have had this confusion many times while developing content and writing documents. Do you ‘press’, ‘push’, ‘click’ or ‘move’? Or do you ‘start’, ‘play’ or ‘go’? How to call your actions on mobile device, which one is the right one to use? Steph posts her ideas and observations about mobile interaction terminology and discusses …

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