This document explains the basic principles of visualization and graphic design, and provides examples of good and bad design. The document discusses graphic design for the mobile world, for example, colors, contrast, animation, and icon design, and gives tips on how to make the most of the small screen of a mobile device. The example images relate to the S60 platform and the QVGA display resolution, but the same design principles can be applied to virtually any mobile platform, device, or display.