220M: total Flash-Lite-enabled devices shipped by end of 2006 (includes mobile handsets, PDAs and consumer electronics)
194%: year-on-year growth for Flash-Lite-enabled devices shipped in 2005 and 2006.
200+: mobile handset models with Flash Lite embedded
100+: other embedded device models with Flash Lite embedded
16: Number of handset OEMs who have launched handsets supporting Flash Lite (Fujitsu, Hitachi, Kyocera, LG, Mitsubishi, Motorola, NEC, Nokia, Panasonic, Samsung, Sanyo, Sendo, Sharp, Siemens, Sony Ericsson and Toshiba)
2010: year when Adobe projects that Flash-Lite-enabled cumulative devices shipped with have reached the 1 billion mark
51%: target addressable market for Flash Lite in 2006 (approximate)
72%: target addressable market for Flash Lite in 2007 (approximate, Adobe forecast), based largely on technology acquired from Actimagine
$0.20: average Flash Lite per-device royalty fee for 2006 paid by device manufacturers in 4Q06
$0: cost to download Flash Lite player for Symbian and Windows Mobile platforms (although re-distribution is forbidden)
Flash Lite in Japan
40%: proportion of Flash Lite-enabled device shipments in Japan for 2006
25%: penetration of Flash Lite handsets in the installed base
70%: penetration of Flash Lite handsets in the sales base
Flash Lite Commercial Traction
4: mobile operators actively supporting Flash Lite â€“enabled devices (NTT DoCoMo, KDDI, Softbank, Verizon Wireless)
33: Nokia models shipping with Flash Lite embedded according to Adobeâ€™s website
10-15: approximate number of S40 device models embedding Flash Lite
12: the number of Verizon handsets supporting Flash Lite (from manufacturers LG, Motorola, Samsung)
China Mobile and Airtel: mobile operators who are launching Flash Lite content through their WAP portals.
Lightmaker: the company who designed the idle screen, dialler and menu applications for the Samsung D900 based on Flash Lite.
LG Prada: a designed phone which uses Flash Lite extensively throughout the user interface
Flash Lite Technology
1.5MB: size of Flash player for PCs [updated: this is dependent on product packaging – see here for size of Flash player versions 2 through 9]
400K: size of Flash Lite 2 for mobile devices
300K: the target size for Flash Home product, built on Flash Lite (based on the technology acquired from ActImagine)
ARM 9 with 32/32MB ROM/RAM running at 150MHz: lowest-spec phone embedding Flash Lite, according to Adobe.
BREW extensions: the technology Verizon uses to automatically download and install the Flash Lite player on 12 supporting handsets.
Flash Lite 3
Video: the main â€˜featureâ€™ of the next release of Flash Lite 3
May 2007: when Flash Lite 3 is due to be released to handset manufacturers
Christmas 2007: when Flash Lite 3 enabled devices will hit the stores.
:an on-device portal, client-server product based on Flash Lite.
2005: when Flash Cast was launched
DoCoMo i-channel: the only deployment of Flash Cast in the first two years
10 million: the paying subscribers for DoCoMoâ€™s i-channel (reached in March 2007, 18 months after service launch)
$5: approximate price per user per month for i-channel service
$600 million: annualised NTT DoCoMo i-channel subscription revenues
3: The number of mobile operators who announced Flash Cast deployments in 2007 – Chungwa Telecom (Taiwan), Verizon Wireless (US) and Telenor (Sweden)
:active idle screen product based on Flash Lite
Feb 2007: when Flash Home was announced
2H07: when Flash Home code will be released to manufacturers
1H08: when supporting devices are expected to appear in the market
300KB: expected Flash Home code footprint (compared to 400K for Flash Lite 2.0).