Since the 24th of September 6 pm, the International Mobile Gaming Awards is closed for entries and prepares for the judging session, which will take place in Marseille next week. Before this, an international panel of judges, based in Japan, China, Korea, USA, France, UK, Germany and Italy will make a first pre-selection of the 80 best games.
These pre-selected games will then be presented in front of an international jury who gathers in a room in Marseille for a full day of judging. They will select five nominees in each of the 5 categories:
Excellence in Gameplay
Excellence in Connectivity
Excellence in 3D
Best IP-based game
Best Casual Game (developed in Flash, Java, etc.)
This year, the IMGA has focused on unpublished games and has requested more work and support material from developers as in the previous years. Despite these important restrictions the IMGA has received almost 400 entries from 33 countries. 45% of all entries came in from Europe, with the UK as the largest number of entries. 26% of the entries came from Asia, 17% from North America and 12% from the rest of the world.
“This edition is showing a further growth in professionalism and quality worldwide and some astonishing innovations that we can’t wait to disclose to a wider audience, after the judging sessions. We have seen new work of both
the established studios as of small studios and individuals. Excellent work came in from all over the world in all categories: amazing 3D games, clever connected games, cross platform games, but also many Flash games looking a
lot better than the ones we saw last year.” Says Maarten Noyons, founder and managing director of the IMGA.
The IMGA is sponsored by Adobe, Movida, Nokia and co-sponsored by NVIDIA, Qualcomm, Belle-de-Mai Media Park, Marseille and AMD.