Japanese mobile market simple factsBusiness, Flash Lite, Marketing, Mobile

by Kuneri on 20/09/2008 with Comments Off on Japanese mobile market simple facts comments

I came across to this: Unveiling the Japanese Mobile Market. It gives an overall picture of Japanese mobile market where mobile Internet usage is more popular than on the PC with reveled me some interesting details; – Japanese mobile content market is 3.8 billion dollar, while the mobile commerce market is 6.6 billion. – Japanese …

continue reading ...

Tags:

Mobile development goes web 2.0: SWFPackapplication, Business, Development, Flash Lite, innovation, Mobile, packaging, S60, SWFPack, symbian

by Kuneri on 16/09/2008 with 35 comments

Today; I would like to make the introduction of a new innovation. I don’t use ‘innovation’ word to be cool or look corporate; I really mean it. I will try to make the value proposition in 3 short steps; Flash Lite developers have to pack their content for distribution Packaging is a hassle for developers …

continue reading ...

Tags:

Mobitween to ZedBusiness, Flash Lite

by Kuneri on 10/09/2008 with 1 comments

A good news for Flash Lite landscape (better for European and the best for Mobitween people); Mobitween acquired by Zed. What this means? One single line tells a lot; Zed says Java and Brew, on which most mobile games are built require significant resource to port each game or application to a growing number of …

continue reading ...

Tags:

Shoot, play, upload videos with Flash Litelife

by Kuneri on 06/09/2008 with Comments Off on Shoot, play, upload videos with Flash Lite comments

Pasi just released a new article of his “Testing KuneriLite” series: Take, play and send video file from Flash Lite to server. In my earlier article I tested KuneriLite Camera plugin to take picture (klMode=picture). This time I tested it’s video support (klMode=video) to record video and store it to mobile phone. I modified a …

continue reading ...

Tags: