Using Camera and Uploading files with Flash Litearticle, Design, Development, Flash Lite, KuneriLite, Tutorials

by Kuneri on 09/05/2008 with 1 comments

Pasi created this wonderful article, showing how to use device camera to take pictures, resize them and upload to a remote web server with Flash Lite using KuneriLite. You can download and use the application on your Flash Lite 2.x or Flash Lite 3.0 enabled device. Pasi also published source codes, which can provide a …

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Flash Lite tips and tricksDesign, Development, Flash Lite, tips

by Kuneri on 19/04/2008 with Comments Off on Flash Lite tips and tricks comments

Nokia published some tips and tricks for Flash Lite content and Actionscript optimizations. This article gives some recommendations regarding performance improvements when using Flash Lite. Optimization efforts are needed in order to create a high-quality movie or application. The article covers both content optimization and ActionScript optimization.

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Interactive Halloween screensaver from RobDesign, Entertainment, Flash Lite, screensaver

by Kuneri on 12/10/2007 with Comments Off on Interactive Halloween screensaver from Rob comments

A cool interactive Flash Lite 2.x Halloween screensaver from Rob. – The light inside the pumpkin represents your handsets battery level. The pumpkin will be luminant when you have a full charge, it will diminish as your battery drains. – The background represents your handsets time of day. When you are past 6am, the daylight …

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Kuneri unveils KuneriLite Rapid Application Development toolkit for Adobe Flash LiteAdobe, Design, Development, Flash Lite, innovation, Kuneri, KuneriLite, Mobile, new, News, Nokia, press release, product, S60, smartphone, software, symbian

by Kuneri on 11/10/2007 with 2 comments

  Kuneri® unveils KuneriLite™ Rapid Application Development toolkit for Adobe® Flash® Lite™ October 11, 2007   Creating thrilling S60 applications made easy with KuneriLite™ Rapid Application Development toolkit for Adobe® Flash® Lite™     Oulu, Finland – Kuneri, innovative mobile design and development company based in Finland, today unveiled public beta release of their anticipated …

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Flash Lite contestscontent, contest, Design, Development, Entertainment, Flash, Flash Lite, Games, multimedia, News

by Kuneri on 08/10/2007 with Comments Off on Flash Lite contests comments

Probably it’s Flash Lite contest season; SWX contest by Aral; Create any cool experiment, site, application, and/or mashup that uses SWX RPC, either with SWX PHP or without writing any server-side code at all by using the SWX APIs on the Public SWX Gateway. You can choose to use the SWX ActionScript Library (recommended) or …

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Creative Class from Forum NokiaAdobe, Design, Development, Flash Lite, forum, Mobile, new, News, Nokia

by Kuneri on 01/10/2007 with 4 comments

Today, Nokia announced the latest phase of its continuing support of Adobe Flash technology with the launch of the “Creative Pros” community by Forum Nokia, the company’s global developer support program. The new website is designed to help the Adobe Flash community and other web development and design professionals, grow from dynamic desktop creation to …

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Creating and Selling Your Mobile Flash ContentAdobe, Business, Design, Development, Flash Lite, Mobile, News

by Kuneri on with 1 comments

Here is a nice post from Bill; Based on all of the positive feedback from my session I’m posting my presentation here for download (5 MB PDF). There’s some new information in my presentation that’s pertinent to Flash Lite developers and business decision makers. I’ll extract some of these details and make separate blog posts …

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Best Practices for Performance and Memory for Flash LiteAdobe, Design, Development, Flash Lite, Mobile, Seminars, tips

by Kuneri on 17/06/2007 with Comments Off on Best Practices for Performance and Memory for Flash Lite comments

Upcoming seminar from Adobe: Best Practices for Performance and Memory for Flash Lite on 27th June Wednesday at 9-10 AM US/Pacific. Prashant Panigrahi, tech support engineer for the Adobe Mobile and Devices business unit, will take you under the hood of different memory management schemes used by FlashLite 2.x and the mobile platform. He will …

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